The World of Rolex

Welcome to the World of Rolex.

This spot was created in London and despite the seemingly simple look of some shots, contained many area lights across an expansive space and quite a bit of glossy reflection. The rendering of the depth of field was accomplished in-camera (in render) using Unified Sampling.  The longest frames were 2 hours a frame at HD. Take a look below:

About David

I am a VFX artist that specializes in Lighting and Rendering. I spend a fair amount of my time supplying clients with artistic solutions as well as technology solutions. With a background in fine art and technical animation training, I strive to bridge the divide between the artist and technologist.

Posted on May 21, 2013, in Example and tagged , . Bookmark the permalink. 3 Comments.

  1. Simple, but strong advertisement! I like it 🙂
    Do you know how long it took to render each frame? 😛

  2. I thought people used their Smart phones for time 🙂

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