Monthly Archives: May 2015
Using MDL in Maya 2016
mental ray 3.13 supports many features of the Material Definition Language from NVIDIA. Maya 2016 allows you to use custom libraries of MDL materials in a limited fashion for this initial integration.
The official mental ray blog has posted directions on how to take advantage of MDL in their post today from Sandra.
Take a look and download the MDL library with example files. If you’d like to learn more about writing MDL, visit the MDL Handbook page: mdlhandbook.com
Future integrations will improve the capabilities and supported features inside Maya.