Monthly Archives: February 2016

“Pi-ray”

NVIDIA has begun their own independent Beta for mental ray 3.14 for Autodesk Maya 2016.

Its nickname is “pi-ray” because, you know, 3.14159….

This is a development alpha/beta. Features are introduced one after another for testing and feedback instead of one big bag of features all at once.

Take a peek at their forum post for requirements and then send them an email to sign up! (You have to be a forum member to participate.)

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